Beaver County Fastpitch League
BCFPL PLAYING RULES 2026
BCFPL Official League Rulebook
Table of Contents
Introduction
League Philosophy & Goals
Divisions & Age Groups
Regular Season Structure
Game Rules by Division
Player Eligibility & Rosters
Conduct & Sportsmanship
League Playoffs and Championship Structure
Post-Season Evaluation
Appendices (Forms, Templates, and Guidelines)
1. Introduction
The BCFPL (is a Recreational Softball League) is committed to providing a safe, fun, and competitive environment for players of all ages. Our primary goal is to foster skill development, teamwork, and sportsmanship.
2. League Philosophy & Goals
Promote participation, fun, and skill growth for all players.
Encourage fair competition with respect for rules and officials.
Build community engagement and volunteer support.
I. AUTHORITY AND GOVERNANCE
Supremacy of Rules
The Beaver County Fastpitch League (BCFPL) Playing Rules shall supersede the USA Softball Code in all cases where differences occur.Any rule, policy, or circumstance not specifically defined within the BCFPL Playing Rules shall default to the USA Softball Code.
These rules are binding for all participating districts, teams, coaches, players, and officials.
Divisional Structure
The BCFPL shall operate under six divisions as follows:16U/15U
12U
10U
8U
6U
League Classification and Umpire Authority
The BCFPL is a recreational fastpitch softball league, and as such, maintains full authority to determine the umpiring arrangements for all sanctioned games.The BCFPL is partners with the Associations of Beaver County Umpires
All parties are to understand that USA Softball insurance coverage is nullified for any game not officiated by USA Softball–certified umpires.
Should a USA Softball officiating crew require a contract, the contract term shall be determined and approved by the district representatives prior to execution.
II. PLAYER ELIGIBILITY
(Applicable to All Divisions)
A. General Eligibility
A player may only be rostered on one (1) team within the league, regardless of age group.
All players must participate in their USA Softball age-appropriate division.
The integrity of the league shall be preserved through residency requirements:
Players must reside within the district and within the same state as their registered team.
Violations of residency rules may result in disciplinary action, including forfeiture of games or removal from roster.
B. Varsity and Junior Varsity Divisions
Varsity Division: Players in 10th, 11th, and 12th grade at the start of the season.
Junior Varsity Division: Players in 7th, 8th, and 9th grade at the start of the season.
7th graders who are age-eligible may play at the 12U level.
9th graders may play at the Varsity level.
Player eligibility for both divisions shall be governed by the District Representatives, whose decisions are final.
C. Competitive Balance
The BCFPL is a recreational organization committed to maintaining competitive balance across all divisions.
All District Representatives and coaches are expected to uphold this standard in team formation, player assignments, and gameplay.
D. Call-Up Players
A call-up player is defined as a player from a younger division temporarily filling a roster spot in an older division when regular players are absent.
A team may use a maximum of five (5) call-up players per game.
Call-up players shall not start over regularly rostered players.
E. Division Movement
Players rostered in their age-appropriate division may play up in older divisions as call-ups, but may not play down in younger divisions.
No exceptions shall be permitted to this rule.
F. Lineup Requirements for Call-Ups
All call-up players must be identified on the lineup card and disclosed to both the opposing team and umpire during the pre-game conference.
Call-up players shall be listed at the end of the batting order.
Call-up players may be used as substitutes for courtesy running, a single at-bat, or one defensive inning.
Call-ups may not be used unfairly in place of rostered players, except when filling the role of pitcher.
G. Restrictions on Intra-Divisional Call-Ups
During the Spring season, players may not serve as call-ups for other teams within the same division.
H. Players Without a Home Team
If a player does not have an age-eligible team in her district, she may request to play for an eligible team in another district.
Such requests must be approved by the BCFPL Board prior to participation.
To qualify for consideration, players must first register with their home district with the intent to play there.
I. Rosters and Eligibility Enforcement: District representative must turn in the Draft selection and Rosters
Must be submitted to: beavercountysoftball@gmail.com
Players are not eligible to compete until a team roster has been submitted to the BCFPL League.
1. One week prior to Game scheduling day
1. District: Example :ABC School
2. Team name/Age level. Example: ABC School Yellow 10U
3. Manager Name and assistant (s)
4. phone and e-mail
5. List of players first name and last and Shirt size of player
6. Birthdate of player/Age: We follow USA Softball age chart
7. Rosters will be given to the Head of umpires.
8. Home field days to help with Game scheduling
Any team that fails to submit its roster on time shall forfeit all games until compliance is achieved.
Rosters shall be emailed to:
beavercountysoftball@gmail.com
J. Fall Season Flexibility
The Fall season is considered instructional.
Games may be played to completion even when rosters are incomplete.
Players may temporarily join another team within their same district to ensure games are played.
K. Fall Season Roster Adjustments
Fall games may be played with fewer than the standard number of players without penalty.
Batting lineups will not record automatic outs for missing players.
Example: Teams may compete with 6 or 7 players as necessary to complete the game.
L. Fall Season Game Start Times
1. Discussing Darkness. Starting Fall league mid august and hard stop. Find dates for 2026 fall
o Suggestions: start earlier in August about the third week and stop the second week of October.
o Hard stop at a certain date instead of play till you don’t want to.
· Starting Fall league mid august and hard stop. Find dates for 2026 fall
Exceptions: Fields equipped with functional lighting may begin at later times.
III. GENERAL EQUIPMENT RULES
(Applicable to All Divisions)
A. Game Balls
The home team shall provide one (1) new and one (1) used game ball for each scheduled game.
Both teams are responsible for retrieving foul balls throughout the game.
All game-used balls must be USA Softball–approved and must display the USA/ASA certification stamp with a .47 COR / 375 compression rating.
Use of non–USA Softball–approved balls is strictly prohibited.
B. Catcher’s Equipment
Catchers are required to wear the following equipment at all times while in the catching position:
Helmet with facemask and throat protector (or hockey-style mask)
Chest protector
Shin guards
Catcher’s mitt (strongly encouraged for 12U)
Catchers are not permitted to participate without proper protective gear. Umpires may halt play until the equipment requirement is satisfied.
C. Infield Safety Equipment
Infield face masks and heart guards are strongly encouraged for all defensive players.
Infield equipment rules not specifically defined by the BCFPL shall default to the USA Softball Code.
D. Bat Regulations
All bats must be ASA/USA Softball–certified and free from cracks, dents, or excessive wear.
The umpire has sole discretion to inspect and remove any bat deemed unsafe or non-compliant.
Use of an illegal or altered bat will result in immediate removal of the bat from play and may result in disciplinary action against the offending player and/or coach.
E. Game Start Times
During the Spring season, games with umpires are to begin at 6:30 PM, unless otherwise scheduled.
This start time accommodates umpires traveling from Varsity or Junior Varsity assignments.
Teams must be ready to take the field promptly at the scheduled start time. Repeated delays may result in disciplinary review.
IV. GAME SCHEDULING, CANCELLATION, AND RESCHEDULING
(Applicable to 10U, 12U, and 15U Divisions)
A. Scheduling Requirements
It is mandatory for all head coaches or designated team representatives to attend the official scheduling meeting.
Scheduling shall begin promptly at the designated time and must be completed during the meeting.
No games may be scheduled prior to or outside of the official scheduling meeting.
Scheduling games outside this forum is considered unfair and noncompliant with league policy.
It is a recommendation to schedule 12-14 games per season which includes the 5 seed games given by the league
B. League and Umpire Fee Payments
All teams are required to submit fees for BCFPL League Fees, USA Softball fees and Arbiter fees directly to:
Beaver County FastPitch League
PNC BANK account
Payment coverage periods are as follows:
USA Softball Fees: September 1, 2024 – August 31, 2025
Arbiter Fees: January 1 – December 31 of the same year
BCFPL FEES: medals/rings/banners et for Championship Games: Spring season
C. Submission of Coach and Team Information – Arbiter
The Head of Umpires must receive all coach and team information into the Arbiter system by Game scheduling day from BCFPL.
Districts must provide the same information in the BCFPL master spreadsheet no later than GAME SCHEDULING DAY.
Information must include:
Head coach’s full name
Email address
Phone number
D. Arbiter Scheduling Responsibility
All games must be entered into the Arbiter system by the district representative of the applicable age group.
Each district may maintain its own Arbiter login, if preferred.
Contact information for all coaches must be accurate and up to date within the system.
E. Player Availability
Games shall not be canceled due to lack of player availability.
Teams must use call-up players as necessary to field a team.
Reference Section II (Player Eligibility, subsections C–F) for call-up regulations.
F. Acceptable Reasons for Cancellation
Acceptable cancellations are limited to the following:
Inclement weather, as determined by the home team and/or umpire
Facility restrictions, including field closures or unsafe conditions as determined by the property owner or district authority
No other reasons will be accepted as valid grounds for cancellation.
G. Rescheduling Protocol
The home team is responsible for initiating discussion with the opposing team to determine a reschedule date. Not mandatory to reschedule.
Rescheduled games should be arranged within seventy-two (72) hours of the original cancellation notice whenever possible.
While not mandatory during the regular season, it is strongly encouraged that every reasonable effort be made to complete postponed games.
Coaches are expected to prioritize fairness and timely communication in the rescheduling process.
H. Avoidance of Forfeits
It is the expectation of the league that all coaches and teams make every effort to avoid forfeiting games.
Failure to comply with this expectation may result in review by the BCFPL Board, which reserves the right to issue disciplinary action or additional fines.
I. Weather-Related Cancellations and Umpire Fees
When weather impacts gameplay, the following procedures and fees apply:
Inclement Weather Notification:
Cancellations must be communicated no later than one (1) hour prior to the scheduled game start.
Failure to do so may result in partial umpire fees owed.
Fee Breakdown:
If the game begins and is halted before official completion due to weather:
→ Coaches owe no more than one-third (⅓) of the regular umpire fee ($20), payable directly to the umpire at the field.If the game has lasted at least one hour or three innings, the umpire receives the full fee.
If both teams appear but the game is not played due to weather:
→ The umpire is owed a ⅓ fee ($20 total).
Communication Chain:
Notify the Head of Umpires immediately of any cancellation.
If no response is received within 5–10 minutes, contact the assigned umpire directly.
Notify the opposing team coach and your team members immediately thereafter.
All communications should be documented, including the time and method of contact.
Head of Umpires – Association of Beaver County Umpires
Vince Pinchotti – 878-201-7579 | vinniepi@yahoo.com
Renee St. Esprit – 724-513-0123 | renee.domyancic.st.esprit@gmail.com
J. Rescheduling Steps and Responsibilities
Canceled games must be rescheduled (not necessarily played) within 72 hours.
The home team must offer the opposing team three (3) possible reschedule dates.
The final date must be mutually agreed upon by both teams.
Games may be relocated to the opponent’s field, but only with the home team’s consent.
Once agreed upon:
Notify the Head of Umpires to assign officials.
Confirm the new date with the opposing coach and your team roster.
If a coach refuses or fails to cooperate in rescheduling, notify the District Representatives.
The BCFPL Board reserves the authority to declare a forfeit if a team fails to make reasonable rescheduling efforts.
K. Umpire Travel Fee Penalties
Failure to follow proper cancellation or rescheduling procedures may result in additional umpire fees for unnecessary travel or time loss.
These fees shall not exceed one-third (⅓) of the regular game fee and must be remitted to the Head of Umpires, who will distribute payment to the affected umpire.
L. Umpire No-Shows
If an umpire fails to appear at a scheduled game, the Head of Umpires and BCFPL Commissioner or Assistant Commissioner must be notified immediately.
The incident will be investigated, and corrective action will be taken through the Association of Beaver County Umpires.
V. UMPIRE FEEDBACK
A. Purpose
The BCFPL values transparency and accountability in officiating. Constructive feedback from coaches and district representatives ensures consistency, fairness, and continual improvement in the league.
B. Submission Procedure
All umpire feedback must be submitted in writing via email to both the BCFPL Commissioner and Assistant Commissioner.
Coaches should contact their District Representative if Commissioner contact information is needed.
C. Nature of Feedback
Both positive and negative feedback are encouraged.
Reports should focus on:
Understanding and application of BCFPL or USA Softball rules
Umpire professionalism and conduct
Game management and communication
Any other matter that affects fair play or player safety
D. Review and Action
All feedback will be collected, reviewed, and evaluated by the Commissioner and Assistant Commissioner.
Findings will be presented to the Head of Umpires for discussion and corrective measures if needed.
Feedback trends may be used to guide future training, evaluations, and assignments.
VI. GENERAL GAME RULES
(Applicable to All Divisions)
A. Game Length and Time Limits
Standard games shall be 1 hour and 40 minutes in duration, allowing the current inning to be completed.
Games suspended due to darkness, weather, or unsafe field conditions will be considered official if:
5 full innings have been completed, or
4½ innings have been completed and the home team is leading, or
The game has reached at least 1 hour of play.
No new inning shall begin after the 1-hour and 40-minute mark, subject to the umpire’s discretion.
If Mercy rule is in effect the game is drop dead.
A 2-hour drop-dead time limit is in effect for all games:
If the away team is batting, the score reverts to the last completed inning.
If the home team is batting and the game is tied or they have taken the lead, the score stands as final.
B. Game Completion and Mercy Rule
A game is considered complete when the mercy rule is applied as follows:
12 runs after 4 innings
8 runs after 5 innings
Once the mercy rule is reached, the game ends immediately, even in mid-inning.
Games that are not considered regulation will be resumed at the exact point of suspension. The home team’s scorebook serves as the official record.
C. Tie Games
If a game remains tied after 7 innings but is still within the time limit, an 8th inning will be played using the USA Softball International Tiebreaker Rule.
If still tied after the completion of the 8th inning, the USA International Tiebreaker rule will continue to the next inning.
D. Pre-Game Procedures
Prior to the start of each game, both head coaches and the umpire shall meet to review field and playing rules and clarify any questions.
Coaches must have a copy of the BCFPL rules available at all games.
Lineup cards are not mandatory; however, each team must maintain a scorebook.
Infield and outfield warmups are permitted only before the first inning. No warmup balls are permitted between innings.
Pitchers are allowed five (5) warmup pitches between innings; the fifth pitch may be thrown to second base by the catcher.
A maximum of four (4) coaches, including the scorekeeper, are permitted in the dugout or warmup area.
Teams may elect to bat their full roster. If a team chooses this option:
Each player must remain in the batting order for the duration of the game.
If a player is removed due to injury, no automatic out will be recorded unless the total number of players falls below nine (9).
This exception applies only in playoff games.
The 10 or 9 batting must also play in the field as well. The 10 or 9 in the field must also bat.
Free defensive substitution is permitted when batting the entire roster.
Courtesy runners are encouraged for catchers to expedite play.
VII. SPORTSMANSHIP & EJECTIONS
A. Conduct Expectations
All players, coaches, umpires, and spectators are expected to uphold the highest standards of sportsmanship, respect, and integrity at all times.
Any unsportsmanlike, abusive, or disruptive behavior may result in immediate disciplinary action, including ejection from the game.
Umpires have full discretion to issue warnings, remove individuals, and suspend play if conduct compromises the spirit of the game.
Umpires and Head Coaches are to report to District representatives and League if anyone is removed from the game or any altercations has occurred.
B. Fighting and Altercations
Any player, coach, or spectator involved in a physical altercation or fight will be immediately ejected from the game.
Such individuals are subject to a minimum one (1) game suspension, with possible additional disciplinary action at the discretion of the League Commissioner and Board of Directors. Repeated offenses will result in coaching suspension.
Umpires and Head Coaches are to report to District representatives and League if anyone is removed from the game or any altercations has occurred.
C. Post-Ejection Protocol
Any individual ejected from a game must immediately vacate the playing field and spectator area for the remainder of the event.
Failure to comply will result in forfeiture of the game and potential suspension of the team’s coaching staff.
The league reserves the right to impose additional penalties following review of any incident.
Umpires and opposing head coach to report to District Representative and BCFPL League
Formal Complaints: Follow chain of command. District rep to board.
Complaints formally submitted to the league
Multiple Districts have had Code of Conduct complaints
Structured Guidelines are in code of conduct on website
Umpires and coaches must report it to BCFPL
VIII. SUPPLEMENTARY LEAGUE RULES BY DIVISION
A. VARSITY & JUNIOR VARSITY DIVISIONS
1. Game Structure and Length
All Varsity and Junior Varsity games shall follow the standard USA Softball fastpitch format.
Regulation games shall consist of seven (7) innings or 1 hour and 40 minutes, whichever occurs first.
No new inning may begin after 1 hour and 40 minutes of play.
Games that are tied after 7 innings and within the time limit shall continue under the International Tiebreaker Rule (runner placed on second base at the start of each half-inning). Continue for next innings as well.
2. Mercy Rule
A game shall be considered complete when:
One team leads by 12 or more runs after 4 innings, or
One team leads by 8 or more runs after 5 innings.
The mercy rule applies even in tournament play, unless otherwise specified by the BCFPL Board.
3. Pitching Regulations
Pitchers shall adhere to current USA Softball pitching rules, including both presentation and leap/crow-hop restrictions.
The pitcher’s lane and circle regulations shall be strictly enforced.
Once a pitcher is removed, she may re-enter the game only under standard USA Softball substitution rules.
Pitchers may pitch in no more than two (2) games per night.
4. Batting Lineups
Teams may choose to:
Bat 9 players, using traditional substitutions; or
Bat the entire roster, utilizing free defensive substitutions.
The lineup format must be declared prior to the start of the game and may not be altered afterward.
If batting the full roster:
Injured players may be skipped without penalty, provided they cannot continue.
An automatic out shall only be recorded if the batting roster drops below nine (9) eligible players.
5. Courtesy Runners
Courtesy runners are permitted for pitchers and catchers only, consistent with USA Softball guidelines.
The courtesy runner must be the last recorded out or a designated substitute not currently in the batting order.
The same courtesy runner may not run for both the pitcher and catcher in the same inning.
6. Equipment and Uniforms
Helmets with face masks are mandatory for all batters and base runners.
Catchers must wear full protective gear, including a throat protector.
All bats must bear the current USA Softball certification mark.
Teams must wear matching uniforms (color-coordinated jerseys and socks).
Numbered jerseys are required; duplicate numbers are not permitted.
Jewelry is not permitted, except for medical alerts or religious exemptions, which must be taped and declared to the umpire prior to the game.
7. Game Start and Forfeit Policy
A team must field a minimum of eight (8) players to start a game.
A ten-minute grace period will be granted only for the first scheduled game of the evening.
After that time, a team unable to field the minimum number shall forfeit the game.
8. Protests and Disputes
Only rule interpretation disputes may be formally protested — judgment calls (e.g., safe/out, fair/foul, strike/ball) are not protestable.
The protest must be lodged before the next pitch and noted in the official scorebook.
A $25 protest fee must be submitted within 24 hours to the BCFPL Commissioner.
The BCFPL Board of Directors shall render a decision within 72 hours, which will be final and binding.
9. Lighting and Safety Considerations
Games must cease immediately if lighting conditions become unsafe for play.
The umpire has sole authority to determine whether lighting or weather conditions warrant suspension or termination.
Suspended games will resume from the exact point of interruption, using the home team’s scorebook as the official record.
10. Seed Games and Playoffs
The playoff format and schedule will be published and distributed at Game Scheduling Day. The League will distribute 5 games to the district representatives to give to coaches to schedule with opposing team.
2. Seed Games: 5 Games
o Seed Games can be completed anytime during the regular season. The league recommends playing them closer to the end of the season
o Seed Games will be completed Once rosters are turned in prior to game scheduling day.
o Regular season rules apply
o Must have winner. No ties. International tie breaker rule.
o If all 5 games cannot be played within the time frame it is a loss for both teams.
o If a team loses all 5 games they do not move on to bracket play.
o They will be posted on the Beaver county website and Facebook page.
Coaches and umpires will receive official brackets directly from the BCFPL Commissioner.
B. 12U DIVISION RULES
1. Game Duration and Structure
Games shall consist of seven (7) innings or 1 hour and 40 minutes, whichever occurs first.
No new inning shall begin after 1 hour and 40 minutes of play.
A two-hour drop-dead time limit applies:
If the game ends mid-inning, the score reverts to the last completed inning, unless the home team has tied or taken the lead.
Games reaching five (5) completed innings shall be considered official in the event of weather or darkness.
2. Pitching Regulations
The pitching distance shall be 40 feet from the back of home plate to the front of the pitching rubber.
Pitchers are permitted a maximum of five (5) warmup pitches between innings.
Pitchers may pitch in no more than two (2) games per night.
The pitcher’s circle is defined as an 8-foot radius from the center of the rubber.
Leap and crow-hop rules will be enforced per USA Softball regulations. ILLEGAL
A pitcher removed from the game may re-enter once in the same position in the batting order.
3. Batting Rules
Teams may choose to bat nine (9) or bat the full roster.
The batting choice must be declared prior to the start of the game.
If batting the full roster:
All players present shall bat.
Defensive substitutions are free and unlimited.
If a player is injured and cannot bat, her turn will not be recorded as an out unless the lineup falls below nine (9) players.
A team may start with eight (8) players; the ninth spot in the order will be recorded as an automatic out until the missing player arrives.
4. Ball bounces and hits the ground first and then the batter. Dead ball? Consistent call? USA Softball states get the base. Renee will address it with their end of the umpire meeting.
4. Courtesy Runners
Courtesy runners are permitted for the pitcher and catcher only.
The last recorded out or a non-active substitute shall serve as the courtesy runner.
Courtesy runners are not mandatory but are strongly encouraged to expedite play.
5. Run Limits and Mercy Rule
A maximum of five (5) runs per inning shall be permitted.
Once five runs have scored, the inning shall end regardless of the number of outs.
The mercy rule applies as follows:
12-run lead after 4 innings
8-run lead after 5 innings
The mercy rule ends the game immediately, even in mid-inning.
6. Stealing and Base Running
Runners may lead off only after the ball is released form the pitchers hand.
Stealing is permitted, including home plate.
On an overthrow during a steal or pickoff attempt:
Runners may advance at their own risk until the ball is returned to the pitcher inside the circle.
The look-back rule is enforced:
Once the pitcher has control of the ball within the circle, runners must immediately advance or return to their base.
Hesitation or fake movement may result in the runner being called out.
Sliding is mandatory when a play is imminent at any base. Failure to slide may result in an out at the umpire’s discretion.
No head-first slides are permitted except when returning to a base.
7. Overthrows and Dead Ball Situations
On a throw out of play, runners will advance one additional base beyond the one they were approaching at the time of the throw.
All plays are subject to umpire judgment; appeals must be made before the next pitch.
8. Defensive Alignment
Teams may field a maximum of nine (9) players defensively.
Outfielders must be positioned on the grass at the start of each play.
Coaches may position defensive players freely within those boundaries.
9. Call-Up and Substitution Rules
A team may use a maximum of five (5) call-up players from a lower division per game.
Call-ups may not start over rostered players, except in cases of absence or injury.
All call-up players must be clearly identified on the lineup card prior to the start of the game.
Call-up players shall bat at the bottom of the lineup.
10. Equipment Requirements
Batters and base runners must wear helmets with face masks at all times.
Catchers must wear full protective gear, including a throat guard.
Metal cleats are not permitted at the 12U level.
All bats must display the current USA Softball certification mark.
Players in infield positions are strongly encouraged to wear fielding masks for safety.
11. Umpires and Coaching Staff
Each game will have one USA Softball–certified umpire assigned via Arbiter.
In the event no certified umpire is available:
Both coaches may mutually agree to use a volunteer umpire.
The decision must be made before the first pitch and noted in both scorebooks.
A maximum of four (4) coaches are permitted in the dugout, including the scorekeeper.
12. Conduct and Sportsmanship
Coaches are responsible for the behavior of their players and spectators.
Verbal abuse of umpires, players, or opponents will not be tolerated and may result in immediate ejection.
Ejected individuals must leave the premises immediately and will be suspended for at least one game.
Continued misconduct may result in further disciplinary action by the BCFPL Board.
C. 10U DIVISION RULES
1. Game Duration and Structure
Games shall consist of six (6) innings or 1 hour and 40 minutes, whichever occurs first.
No new inning shall begin after the 1 hour and 40 minute mark.
A two-hour drop-dead time limit applies:
If the visiting team is batting when time expires, the score reverts to the last completed inning unless the home team has tied or taken the lead.
Games reaching five (5) completed innings shall be considered official in the event of weather or darkness.
A regulation game may begin with nine (9) players. If a tenth player arrives late, she may be inserted into the 10th spot in the batting order without penalty.
2. Equipment Specifications
A USA Softball–approved 11-inch softball must be used.
All bats must display a current ASA/USA Softball certification mark and be free from damage.
Helmets with face masks are mandatory for all batters and base runners.
Catchers must wear a helmet with face mask and throat protector, chest protector, and shin guards.
Infielders are strongly encouraged to wear defensive face masks.
Metal cleats are not permitted.
3. Defensive Structure
Teams may field ten (10) defensive players: four (4) outfielders and six (6) infielders.
Outfielders must begin on the grass at the start of each pitch.
Free defensive substitution is permitted when batting the entire roster.
No player shall remain in the same defensive position for the entire game unless justified by safety or pitching necessity.
4. Batting Rules
Each team may choose to bat the full roster or use a 9- or 10-player lineup with a DP/Flex option.
The batting format must be declared before the start of the game and cannot be changed mid-game.
A half-inning shall end when:
Three (3) outs are recorded, or
The batting team scores five (5) runs.
When batting the full roster:
If a player is injured and cannot bat, her turn is skipped without penalty, provided the team has at least nine (9) remaining players.
The 10 playing the field must also be the same 10 to bat that inning.
Dropped third strike and Infield Fly rules do not apply at the 10U level.
5. Clarification ball bounces and hits the ground first and then the batter. Dead ball? Consistent call? USA Softball states get the base. Renee will address it with their end of the umpire meeting.
5. Pitching Rules
A. Player Pitch
The pitching distance shall be 35 feet.
Each team must use a minimum of two (2) different pitchers per game.
Within the first four (4) innings, at least two players must each pitch at least two (2) innings in any combination.
Once a pitcher enters an inning that counts towards an inning pitched.
Pitcher must throw fast and flat pitches consistent with fastpitch mechanics
No pitcher may exceed three (3) innings per game.
In the event of extra innings, pitching counts reset to zero.
If a player struggles to throw strikes, the offensive coach may assume pitching duties after four (4) called balls (see Coach Pitch Rules).
Illegal pitches shall not be penalized but corrected instructively by the umpire or coaches. ( no crow hop or leaps- must be corrected by umpire)
Pitchers removed from the circle may re-enter once, provided they remain in the same batting order position.
B. Coach Pitch Transition
Once four (4) balls have been called by the umpire, the offensive coach will pitch to the batter from the pitching rubber (if capable).
The player-pitcher must remain behind the rubber with both feet inside the pitching circle until the ball is hit.
The coach-pitcher shall throw fast and flat pitches consistent with fastpitch mechanics.
Excessive arc or slow-pitch motion will result in a warning, followed by called strikes for subsequent violations.
The coach-pitcher may throw a maximum of four (4) pitches, unless the fourth pitch is fouled, in which case the at-bat continues until a ball is put in play or a strikeout occurs.
A batter must swing at the fourth (or final) pitch; failure to do so results in an out.
Bunting is not permitted during coach-pitch situations.
Slappers may continue to attempt slap hits if they began before the 4-ball coach pitch threshold.
If the coach-pitcher is struck by a batted ball:
DEAD Ball? Previously Live ball
If the batter is struck by a pitch thrown by the coach, she is not awarded first base.
6. Baserunning Rules
Runners may leave the base once released from the pitchers hand.
Runners may steal one (1) base per pitch.
Stealing second base is only permitted when there are two (2) outs.
Stealing home is not permitted; the runner must be batted in.
If a runner attempts to steal third base and an overthrow occurs, the runner cannot advance home.
During a pickoff attempt at any base, all runners may advance one (1) base at their own risk.
Runners on third base may score if the ball is live.
Runners at first base can only advance with 2 outs
7. Base-running at 10U- 1 base for over throw and can score. Example: Runner on 1st and 3rd with two outs. A throw to second can not move the runner on third up. The rules of Baserunning are conflicting. Does this need to be changed? Most agreed that this rule means that an overthrows to first means you can advance one base. Catcher is running the girl back to the base. Does this need to be addressed?This needs to be updated and clarified. Added to create aggressive baserunning.
Sliding is required on close plays at any base.
Head-first slides are allowed only when returning to a base.
The look-back rule is in effect once the pitcher has control of the ball within the circle.
7. Run Limits and Mercy Rule
A team may score a maximum of five (5) runs per inning.
The game shall end immediately once the mercy rule is reached:
12-run lead after 4 innings
8-run lead after 5 innings
Games that end under the mercy rule will be considered complete and official.
8. Umpires and Game Conduct
Each game will be assigned one USA Softball–certified umpire through Arbiter when available.
In the event of a shortage, both head coaches may mutually agree to use a volunteer umpire.
This agreement must be made before the game begins and noted in both scorebooks.
Coaches and players are expected to respect umpire decisions at all times.
Any verbal abuse or unsportsmanlike conduct shall result in ejection and minimum one-game suspension.
9. Coaching and Instruction
The 10U Division is intended as a competitive but instructional level.
Coaches are encouraged to provide on-field instruction between plays when appropriate.
Positive reinforcement is expected from all coaching staff.
A maximum of four (4) coaches are permitted in the dugout, including the scorekeeper.
10. Call-Up and Eligibility
A maximum of five (5) call-up players from 8U may be used per game when rostered players are absent.
Call-ups must be listed on the official lineup card prior to the game and must bat at the bottom of the order.
Call-up players may not start over rostered players except in cases of absence, injury, or roster shortfall.
11. Sportsmanship and League Integrity
All participants — players, coaches, and spectators — must exhibit respect and sportsmanship at all times.
Any coach, player, or spectator engaging in arguing, profanity, or intimidation shall receive one warning, followed by immediate ejection upon repeat offense.
Ejected individuals must leave the playing area immediately.
Additional discipline may be issued at the discretion of the BCFPL Board or District Representatives.
Formal Complaints: Follow chain of command. District rep to board.
Complaints formally submitted to the league
Multiple Districts have had Code of Conduct complaints
Structured Guidelines are in code of conduct on website
Umpires and coaches must report it to BCFPL
D. 8U DIVISION RULES
1. Game Purpose and Philosophy
The 8U Division is designed to promote skill development, teamwork, and sportsmanship in a fun, instructional, and competitive environment.
Coaches are responsible for ensuring games remain positive and instructional, emphasizing player learning over win–loss outcomes.
All coaches are expected to collaborate to ensure fair play and equal participation for all players.
2. Game Duration and Structure
Games shall consist of six (6) innings or 1 hour and 40 minutes, whichever occurs first.
No new inning shall begin after 1 hour and 40 minutes of play.
Games tied at the end of regulation shall remain ties during regular season play.
Teams must play at least four (4) innings for a game to be considered official.
Scorekeeping is optional during regular season play; however, scorekeeping is required during playoffs and championship games.
8U umpires are needed for playoffs
3. Equipment Requirements
A USA Softball–approved 11-inch softball must be used.
All bats must bear the USA Softball certification mark and be free of damage.
Batters and base runners must wear helmets with face masks at all times.
Catchers must wear a helmet with face mask and throat protector, chest protector, and shin guards.
Infielders are strongly encouraged to wear defensive face masks.
Metal cleats are not permitted at the 8U level.
4. Defensive Structure
A team may field a maximum of ten (10) defensive players, consisting of:
Six (6) infielders
Four (4) outfielders (Left, Left-Center, Right-Center, Right Field)
Teams are not permitted to use a rover position.
All players must play at least two (2) innings in the infield each game.
Coaches are encouraged to rotate players to provide experience in multiple positions.
Free defensive substitution is allowed throughout the game.
5. Batting Rules
All rostered players present must be included in the batting lineup.
A half-inning shall end when:
Three (3) outs are recorded, or
The batting team scores five (5) runs, whichever occurs first.
Each batter shall receive a maximum of seven (7) pitches or three (3) swinging strikes.
If the 7th pitch (or any subsequent pitch) is fouled, the batter continues until she hits the ball fair or strikes out.
Walks and hit-by-pitch are not permitted in 8U play.
Batting order may be rearranged between innings to ensure equal hitting opportunities.
The Infield Fly Rule does not apply at the 8U level.
6. Coach Pitching Rules
An adult coach from the batting team shall pitch to their own players.
The coach-pitcher must pitch from no closer than 30 feet from home plate.
35 foot mound with 8 foot circle around. Coach pitch needs to be inside the circle.
Only one (1) ball shall be in play and used by the coach-pitcher.
If a batted ball strikes the coach-pitcher:
The ball is declared dead,
Runners return to their original bases, and
The pitch is ruled no pitch.
The coach-pitcher may not provide verbal assistance or direction once the ball is in play.
The coach-pitcher should make every effort to exit the field of play after a batted ball to avoid interference.
Bunting is not permitted in 8U play.
7. Base Running Rules
Runners may not leave the base until the ball is released by the pitcher.
A lead-off line will be marked four (4) feet from each base. Runners may not cross this line until the ball leaves the pitcher’s hand.
One team warning will be issued for early leads; subsequent violations result in the runner being called out.
Stealing is not permitted.
On a batted ball, runners may advance at their own risk until the play is ruled dead.
A runner may advance one (1) base only on an overthrow that crosses into foul territory.
Sliding is encouraged but not mandatory; head-first slides are prohibited.
The last batter of each inning shall clear the bases when the ball is put into play.
Once the ball breaks the plane of the pitcher’s circle and is under control by a defensive player, play is stopped and runners must return to the last base legally touched.
8. Stoppage of Play
A play shall be ruled dead under the following conditions:
The ball crosses into foul territory on an overthrow to first base or third base.
Runners may not advance further once the ball enters foul ground.
The ball crosses the plane of the pitcher’s circle under the control of a defensive player.
The pitcher controls the ball with any part of her body inside the circle.
A defensive infielder controls the ball and the lead runner has stopped forward progress.
Coaches are to instruct fielders to throw the ball to the pitcher to stop play, but the ball must be thrown with intent — tossing or rolling without intent does not constitute stoppage.
9. Coaching and On-Field Assistance
A maximum of three (3) defensive coaches are permitted on the field during play.
Coaches on defense must remain behind their players and should not physically assist them in making plays.
Base coaches shall call fair or foul balls on their respective lines and plays at their bases when no umpire is present.
The pitching coach shall call catch/no-catch plays, as well as plays at second base and home plate, when no umpire is assigned.
Coaches are expected to communicate calmly and cooperatively to ensure fairness and maintain a teaching environment.
Arguing calls in front of players is strictly prohibited.
Any coach who engages in argumentative behavior may be issued a warning or ejection at the umpire’s discretion.
10. Umpires and Officiating
Umpires are recommended but not required for 8U games.
In the absence of an umpire, base coaches and the pitching coach shall make necessary calls cooperatively.
When an umpire is present, their authority supersedes that of all coaches.
Coaches must clarify all rule questions before the start of play to avoid mid-game disputes.
11. Playoffs and Championships
The 8U Division shall participate in Playoff and Championship games at the conclusion of the season.
Regular season rules apply unless superseded by playoff provisions.
Scorekeeping is required during all playoff and championship games.
Coaches are expected to maintain the same instructional and positive atmosphere throughout postseason play.
Umpires are required for 8U playoff games and seed games
12. Sportsmanship and Conduct
All players, coaches, and spectators must exhibit good sportsmanship at all times.
Negative or unsportsmanlike behavior will result in an immediate warning and potential ejection.
Any coach, player, or spectator ejected from a game must leave the facility immediately and will be suspended for a minimum of one (1) game.
Additional penalties may be imposed at the discretion of the BCFPL Commissioner or District Representatives.
E. 6U DIVISION RULES
1. Purpose and Philosophy
The 6U Division exists to introduce young players to the fundamentals of softball in a fun, positive, and encouraging environment.
The emphasis is on skill development, sportsmanship, and confidence building, not on win–loss outcomes.
All players should have the opportunity to learn and participate equally in both offensive and defensive situations.
Coaches are expected to create a supportive atmosphere where instruction and patience take priority over competition.
2. Game Duration and Structure
Games shall consist of five (5) innings or 1 hour and 15 minutes, whichever occurs first.
No new inning shall begin after 1 hour and 15 minutes of play.
Games that end due to time limits shall be considered complete regardless of inning count.
No score is recorded during 6U regular season play.
The objective of each game is player participation, not recordkeeping.
3. Equipment Requirements
A USA Softball–approved 10-inch soft compression ball (safety level RIF-1 or equivalent) shall be used.
All bats must bear the USA Softball certification mark and be free of cracks or excessive wear.
All batters and base runners must wear helmets with face masks at all times.
Catchers must wear a helmet with facemask and throat guard, chest protector, and shin guards.
Infield masks are strongly encouraged for all defensive players.
Metal cleats are not permitted.
4. Defensive Alignment
Teams shall field ten (10) defensive players:
Six (6) infielders
Four (4) outfielders
Outfielders must begin each play on the grass and may not cross into the infield until the ball is hit.
The pitcher position is a defensive player located inside the circle, positioned next to the coach-pitcher or tee.
The defensive pitcher must start each play with one foot inside the circle and behind the pitching coach.
All players must rotate between infield and outfield positions each game.
Coaches are encouraged to allow every player an opportunity to play all positions safely throughout the season.
5. Batting Rules
All rostered players present shall be included in the batting order and will bat each inning regardless of outs.
Each batter will receive the following sequence per at-bat:
Up to five (5) pitches from their coach, or
If contact is not made after five pitches, the batter shall hit from the batting tee.
No walks or strikeouts will be recorded.
Batters may not bunt or slap hit.
The Infield Fly Rule does not apply.
Once the ball is hit into play, the batter and any runners may advance at their own risk until the ball is ruled dead.
6. Coach Pitch and Tee Use
The offensive coach will pitch to their own players using a standing or kneeling motion from approximately 25 feet away.
If the batter fails to hit a fair ball after five pitches, the batting tee shall be used to ensure success and maintain game flow.
The coach-pitcher must make every effort to exit the field of play after the ball is hit to avoid interference.
If a batted ball strikes the coach-pitcher:
The play is declared dead,
Runners return to their bases, and
The pitch is replayed.
Coaches should maintain consistent pitch speed and location to promote confidence and hitting rhythm.
7. Base Running Rules
Base paths shall be set at 55 feet.
Runners may advance one base per batted ball unless a clear defensive overthrow occurs.
On an overthrow into foul territory, all runners may advance one additional base at their own risk.
Stealing and leading off are not permitted.
Runners must remain in contact with the base until the ball is hit.
When a defensive player gains control of the ball in the infield, play is stopped and runners must return to the last base legally touched.
Sliding is encouraged but not mandatory; head-first slides are prohibited.
The final batter of each inning shall clear the bases when the ball is put into play.
8. Stoppage of Play
Play is declared dead under the following conditions:
The defensive player controlling the ball is within the pitcher’s circle.
The lead runner stops forward progress and the defense holds the ball.
A ball thrown out of play or crossing into foul territory.
A coach or umpire calls “Time” for instructional or safety reasons.
Coaches should emphasize awareness and throwing to the pitcher to end play correctly.
9. Coaching Guidelines
A maximum of four (4) coaches are permitted on the field during play:
One (1) pitching coach
One (1) first-base coach
One (1) third-base coach
One (1) defensive coach positioned in the outfield or behind the catcher
Coaches may provide verbal guidance and encouragement during live play, but may not physically assist a player once the ball is live.
Coaches on defense should remain behind players and not interfere with the ball or impede runners.
Coaching emphasis should remain on fundamentals: throwing, catching, base running, and batting form.
Coaches must work cooperatively to ensure equal playing time and balanced opportunities for all participants.
10. Umpiring and Game Oversight
Umpires are not required for regular 6U games.
Coaches from both teams shall serve as umpires by agreement, making fair and instructional calls.
Disagreements should be resolved quickly and respectfully among coaches.
If a neutral umpire is provided, their judgment shall be final and binding.
Safety and fairness are to be prioritized over competition at all times.
11. Conduct and Sportsmanship
Coaches, players, and spectators must demonstrate positive sportsmanship and respect for all participants.
Negative language, taunting, or displays of frustration will result in a verbal warning; repeated misconduct may lead to ejection.
Any coach or spectator ejected from a game must leave the premises immediately and may be suspended for one (1) subsequent game.
The BCFPL Board reserves the right to issue further disciplinary action as deemed necessary.
Coaches are expected to model professional conduct, using each moment as a teaching opportunity for players.
12. Developmental Goals
At the 6U level, success is defined by progress and participation, not by runs scored or games won.
Key developmental objectives include:
Learning to properly grip and throw a softball.
Developing correct batting stance and swing mechanics.
Understanding base running direction and timing.
Learning to field ground balls and catch fly balls safely.
Encouraging team communication and cooperation.
Fostering a genuine love for the game of softball.
F. LEAGUE PLAYOFFS AND CHAMPIONSHIP STRUCTURE
1. Purpose and Philosophy
The goal is to maximize participation, competitive balance, and fairness.
Playoffs emphasize both skill and strategy, but conduct and sportsmanship remain paramount.
2. Eligibility
All teams completing the regular season with a valid roster are eligible for playoff consideration.
Players must meet the following eligibility requirements to participate in playoffs:
Must be registered with the league and appear on the official roster.
Must have participated in at least 50% of regular-season games.
Must be in good standing, with no outstanding disciplinary actions.
Teams may substitute or call up players from a lower division only with prior approval from the BCFPL Board.
4. Seeding and Bracket Formation : Seed Games: 5 Total Seed games
o The playoff format and schedule will be published and distributed at Game Scheduling Day. The League will distribute 5 games to the district representatives to give to coaches to schedule with opposing team.
o Seed Games can be completed anytime during the regular season. The league recommends playing them closer to the end of the season
o Seed Games will be completed Once rosters are turned in prior to game scheduling day.
o Regular season rules apply
o Must have winner. No ties. International tie breaker rule.
o If all 5 games cannot be played within the time frame it is a loss for both teams.
o If a team loses all 5 games they do not move on to bracket play.
o They will be posted on the Beaver county website and Facebook page.
Coaches and umpires will receive official brackets directly from the BCFPL Commissioner.
Playoff Bracket: start. Date Single elimination date . Round 1 date Quarter finals date , Semi’s date , Championship date : Future stars date (weather factor)
In case of identical records, tiebreakers shall be applied in the following order:
Head-to-head record among tied teams.
Total runs allowed in games between tied teams.
Total runs scored in games between tied teams.
Coin toss conducted by the league coordinator if all other tiebreakers fail.
Brackets will be single-elimination unless otherwise specified by division rules.
Playoff format may be adjusted based on the number of teams in the division:
4. Game Rules During Playoffs
Regular season rules apply unless otherwise modified in these playoff guidelines.
Game duration adjustments:
For older divisions, extra innings may be added to determine a winner.
No new inning may begin 15 minutes before the scheduled end time.
Tie-breaking procedures for playoff games:
If a game remains tied after 6 (7) innings but is still within the time limit, a 7th (8th) inning will be played using the USA Softball International Tiebreaker Rule.
If still tied after the completion of the 7th (8th) inning, the USA International Tiebreaker rule will continue to the next inning
Each inning continues until a winner is determined.
Substitutions and pitching limits remain consistent with regular-season rules.
5. Championship Game Protocol
The championship game shall follow standard playoff rules.
Coaches are encouraged to rotate players to maximize participation while maintaining competitiveness.
The championship game is considered a league celebration:
Sportsmanship, teamwork, and effort are recognized in addition to victory.
A trophy or award will be presented to the winning team.
6. Conduct and Sportsmanship
Coaches, players, and spectators must demonstrate exemplary sportsmanship throughout the playoffs.
Unsportsmanlike conduct may result in immediate ejection or suspension.
Umpires and league officials’ decisions are final and binding.
Encouragement, respect for opponents, and proper sideline behavior are required for all participants and spectators.
7. Post-Season Evaluation
Following playoffs, the league will review:
Participation and conduct
Rule effectiveness and safety measures
Feedback from coaches, players, and officials
Adjustments may be recommended for future seasons to improve player development, fairness, and competition.
8.BEAVER COUNTY FUTURE STARS
To be played and agreed upon by district representatives as 1 All-Star Game.
1. Future Star nominations will be provided to the BCFPL by each District Representative By June 1st.
2. Selection structure:
§ Each Coach nominates two All Star players of the opposing team from a new team each coach plays. All Star selections must be given to the umpire once game is completed.
§ Each coach must turn in their nominees to the District representatives.
§ District representatives will bring the names to the Beaver County league meeting.
§ The players will be tallied up and the players will be randomly split into two teams.
§ Teams consist of minimum of 12 players and a max of 14
§ Teams must have or at least try to have a player from each district on each team.
§ This is intended to be a fun game to create unity for players, coaches, and fans.
§ Future Stars will be announced prior to the Championship Game.
Following playoffs, the league will review:
Participation and conduct
Rule effectiveness and safety measures
Feedback from coaches, players, and officials
Adjustments may be recommended for future seasons to improve player development, fairness, and competition.
All League Documents such as Draft Guidelines, Roster Form, Code of Conduct, By-Laws can be found on :
Beaver County Fastpitch website https://sites.google.com/view/bcfastpitchleague/home
Draft guidelines
The Head Coach that will draft first will be determined by a coin toss. After an order is fairly determined, the draft will commence. If there are only two teams in an age group, it’ll be a straight draft. The coach who won the coin toss will have the odd picks. The coach who lost the coin toss will have even picks until all the players are on a team. If more than two teams in the age group are drafted, then a “snake draft” will be used. The Head coach who picks first will then pick the sixth player. The Head Coach who picks second will then pick the fifth player. The Head Coach who picks third will pick then next select the fourth player. The process will continue until all players are drafted.
Players at each divisional level will be considered eligible for the draft if they meet the age requirements. If the Board determines that there is a need for younger aged players to move up in order to balance the draft and create a full team, then the oldest player at the lower level will be asked first. If that player declines to move up, the second oldest player at the lower level will be given the opportunity. This process will continue until there are enough eligible players for the draft.
The players in each age group will be divided into four different groups: returning all-stars (including the alternate all-star players) from the previous season, returning non-all-stars, move-up all-stars (including the alternate all-star players), and move-up non-all-stars. Each member of the respective group will be considered equal in abilities. If an all-star team was not formed in the previous season, that age group will all be grouped into the same pool but will be grouped by pitchers, catchers, and travel ball players.
Head coaches will first draft all players from the returning all-stars group. When all players in that pool have been drafted, they will then draft returning non-all-stars. When that group has been drafted, they will then begin to draft move-up all-stars and then finally move-up non-all-stars.
The Board is responsible for ensuring the following:
1. All players in the draft are sorted correctly into the four groups before the draft.
2. All players in the draft are correctly identified as pitchers, catchers, and Travel Ball Players before the draft.
3. The process of the draft is correctly being followed.
4. The final draft of the teams contains equivalent (or as equivalent as possible) pitchers, catchers, and travel ball players.
5. All Head Coaches and board agree to the final drafting of teams. A board member or Head Coach who does not agree with a selection can voice their concerns when all members of the respective group have been drafted and before the approval of the final draft.